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About This Page: This is a discussion on Computers/Tech/Photo within the LetsGoKings.com forums, at Los Angeles Kings Hockey Fan Forum. I was surprised to see it wasn't on here. With all the discussions we do on signings, caps, and trades I figured this would be a high favorite here. It
I was surprised to see it wasn't on here. With all the discussions we do on signings, caps, and trades I figured this would be a high favorite here. It is perhaps my favorite pass the time game.
It has no actual playing or anything you are GM and/or Head Coach of any team you want and it has the most accurate and in-depth database of players only rivaled by the NHL archives themselves. It uses a 2d engine to simulate games. It also has the most accurate trading and salary system ever in a NHL game. Console games are mostly about actual play and not managing which makes trades sort of corny. I used to just take an average player and keep trading for a player slightly better than him and 20 trades later would be picking and choosing which franchise players I wanted... Not to mention they are all figured out instantly which isn't really the case in hockey.
Anyway, I recommend it to you all who want to manage the Kings for the season. You can even get updated rosters so you can manage the Kings this offseason and make your own deals. Go try it out.
Edit - I forgot to mention it has a decent learning curve, once you learn the UI and all about the options you have it will soon become one of the most rewarding games you will ever play, stick with it, not to mention you gain an incredible knowledge of the NHL or International hockey by playing this game because it is so accurate. Anything you can do in hockey management today you can do in game. And it has nearly Every single player and staffer known since the beginning of the 2007 season Aged 14-80.
Last edited by Maverick; June 9th, 2007 at 06:57 PM.
Excellent! I am very pleased to find some fellow managers out there =D I know what you mean Nate, the first thing I do every season I start is acquire Bobby Ryan from the Ducks. Absolutely imperative not to mention both he and Anze can reach phenom status pretty easily if catered to enough.
Unfortunately I had to just recently start all over =( I reformatted my laptop and when I installed it I forgot to update it so I got to the 2012 season and experienced the great stat drop and all my players except for my top 3 (Frolov, Kopitar, and Ryan) where pretty much obliterated to 4th line talent able to only produce 5 points... =(
Haha Radio =P I can definitely see how you would run into cap problems :P That roster is unbelievable, first thing I asked myself is if that was even possible. That must be closer to 2007 where Frolov is still $2M and Anze is still $850G prospect. I am also impressed that you acquired Malkin. I did that probably the first time I ever played it and it pretty much put me out of house and home and I had to start over again lol...
With the pregame editor that Radio suggested, I took a few players out of retirement like Palffy, and Deadmarsh. Of course, the first season Deadmarsh was back, he scored 105 points.
Haha Radio =P I can definitely see how you would run into cap problems :P That roster is unbelievable, first thing I asked myself is if that was even possible. That must be closer to 2007 where Frolov is still $2M and Anze is still $850G prospect. I am also impressed that you acquired Malkin. I did that probably the first time I ever played it and it pretty much put me out of house and home and I had to start over again lol...
I won it in the 2009-2010 season. I think. I actually signed Malkin to an Offer Sheet that Pittsburgh wasn't able to match. So I ended up losing a 1st, 2nd and 3rd but that's a tiny price to pay for Malkin. Lecav I acquired for Cammy and Quick because he was about to become a free agent and TB couldn't resign him. Iginla was a UFA. Staal and Tyutin cost me Visnovsky and Tukonen. Weber was back in the Minors at age 23 for some reason. I offered Nashville a 3rd for him and they jumped at it. Rask was had for a 2nd round pick. Toskala was a UFA.
To get Tavares I traded 3 1st round picks and moved up to the number 1 slot. Petrecki I took with the 28th pick in the 2007 draft. Turris I used my 3rd overall pick in the 2007 draft. Voracek fell to the 7th round for some reason.
Coming into the 2010-2011 season I'm ranked 20th in the pre-season poll. This should be an interesting year.
Has anyone played this? I downloaded the 6 month free trial but in order to read the game manual you actually have to purchase the game. I'd really appreciate it if any of you have it. Please PM me. I heard so many great things about this game and I need to know how to get started. Thanks!
It's a terrific game, and dangerously addictive. I've been playing the Championship Manager series (which simulates Soccer leagues - EHM is essentially just a hockey adaption of the same game engine) for a decade, and love it.
I only recently got EHM however (not out of lack of interest, but more out of fear of what it would do to my work discipline ). Am now in year four with the Philadelphia Flyers and doing pretty well - two straight President Trophies and SC's. Through trades I managed to nab the 1st overall picks in the drafts those years too, so my future includes John Tavares and Steve Stamkos. Current lineup (2009-10):
F: Forsberg, Mike Richards, Lee Falardeau, Scott Walker, Gagne, Matt Cullen, Jochen Hecht, Janne Louhi, Corey Perry, Erik Cole, Nick Parrish, John Tavares
D: Pitkanen, Mike van Ryn, Brian Campbell, Ivan Baranka, Dmitri Tolkunov, Evgeny Shtayger
G: Nittymaki, Norrena
The gamemakers seem to have had somewhat different ideas of which players develop well than real life, but I find one aspect in which the game is very instructive is in how horribly difficult it is to keep a good team together under the cap system. To put it differently, it isn't possible - it's just a question of which good players you choose to lose that year. I found, somewhat to my suprise, that FA signings is generally not the best way to address the issue. I have signed only one notable UFA in 3 pre-seasons - Erik Cole. A better approach has seemed :
1) to make trade deadline deals moving upcoming FAs you've decided you can't keep, preferably for players who can help you but who are on longer - and cheaper - contracts. Inevitably that means shipping veterans for younger players who are less capable right now, in a situation where you are looking to challenge for the cup. But it is still worth it, to keep the team competetive.
2) Make full use of European UFAs. There are a lot of undrafted players in Europe who are good enough to come in and play in your third pairing or your fourth line. Some of them stick, most don't. But they are all essentially free assets. Sign a bunch every year, stock your farm with them, call them up occasionally and you will find they are eventually tradeable for worthwhile assets like even fairly high draft picks, or to fill out more important trades.
3) Don't be afraid to translate players or prospects you can do without into draft picks, and put serious work into drafting well. Once your prospects are coming intop the lineup, it's critical relief for your endemic cap problems.
It's a terrific game, and dangerously addictive. I've been playing the Championship Manager series (which simulates Soccer leagues - EHM is essentially just a hockey adaption of the same game engine) for a decade, and love it.
It's an adaptation of an older game engine. Glad to hear you like Football Manager.
Quote:
The gamemakers seem to have had somewhat different ideas of which players develop well than real life
The coders don't really have to do anything with that. The company uses scouts (="researchers") and from what I heard, the scouting was really problematic in last year. There were 5 Russian researchers and they all ran away. Only 3 researchers were doing whole Europe and Russia. And they were in constant fights with researchers from North America.
I'd like to comment some of the posts from the other thread, too.
Quote:
Originally Posted by TotalRecarl
Yeah i heard people follow this game like a religion in the old country.
i wonder why these havent been made for american football and baseball with any success, with the popularity of fantasy leagues.
EA Football general manager, or whatever it was, sucked.
Yeah, it's really amazing, that Football Manager is the fastest selling game in United Kingdom, which means it beats every other game. I think that about 150 000 copies are sold in UK in first 2-3 days.
Regarding other sports, there are two things that I'm going to mention. The company (Sports Interactive) politics is, that they would like a game to already exist before they take it under their cover. The hockey game was being done by a really nice guy, Riz from Finland. Sports interactive thought the idea was nice and offered him a job.
The problems with American professional leagues is just too huge. They need to negotiate the rights and sometimes it's just not worth it. MLS currently IS in the game, but only as a consequence of tough negotiations (lasted several years). The Japanese league was cut from the game, because they couldn't reach an agreement. Some national teams are fake (german and dutch), but they can be unfaked. To get license for NFL is mission impossible, really.
Quote:
Originally Posted by Die Radio Die
It officially died this year but there's still a slight chance that the project gets resurrected.
Not in the near future. The game ended in red numbers. Riz is currently working at financial coding of Football Manager, which means the hockey department (there were only 3-4 people coding the game anyway) is part of the football department now.
__________________ This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World.
Fantastic game. I love Football Manager even better, but a real solid product. It was too bad to hear it was getting dropped.
Where are you from, Football Manager is not that popular in USA?
Yeah, I was really surprised to hear EHM's end. I knew it received high scores on gaming sites and I knew the game was not selling well. Probably SEGA, Sports Interactive owners and publishers are responsible for that. Not long ago SEGA bought the company and all of their games. Of course Football Manager is like 99% of the company, SEGA works very hard for this game. For EHM they didn't do any marketing at all. EHM is available only as digital download. EHM researchers are payed 1/20th of the money FM researchers get... So with SEGA showing absolutely no interest or support for EHM, it's not that strange to see the game die.